Content 2010: Complementary Colors
Posted on 09. Feb, 2010 by gabemott in content, education, technology
This post will address both the controllers and one of the new content pieces.
Right now, as posted before, the controller is a stuffed Lion. Little guy- whose third eye is an LED infrared light. He is always on. For the box, I’d like to have 6 controllers– 6 little stuffed animals– that only are on when they are squeezed. So, a person squeezes the toy and the action on the screen is activated. Essentially, the stuffed lion is the mouse used by a person to control the screen– just like you do on a computer (except no click).
One of the content pieces that will shine on all walls is a set of Complementary Colors. The background will be one color and the rectangle in the middle will be its complementary color. When the mouse moves, the colors will change but the rectangle will always be the complement of the background.
The rendition above animates through the color spectrum. It is not mouse sensitive. Mouse inputs get really interesting.
Essentially we have two axis (X and Y) for the input– and we have 3 color axis RGB, CMY or HSB. Anyway, this stuff gets complicated for the newbie– hence, immersive box where these things become more obvious as you get to play with them and move you body.
One more point on the animation above: when I showed this to Dick Nelson, it originally was full chroma. He suggested using invisible boundaries– essentially making the inner color the same value as the outer color. Easier said than done, but the impact, when done correctly is effective.
